Sep 30, 2010, 04:27 AM // 04:27
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#61
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Furnace Stoker
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Quote:
Originally Posted by ilr
But I will say: Eve + Mehnlo = infinite Orison spamming and that trumps a bad PuG "human" monk any day
Also: I didn't like running back to Invader Ego everytime I wanted another round of Artillery while H4xx0rz mobs magically spawned directly behind me.
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Considering the high end areas since they have the greatest impact to the economy, all the speed clears are done by full human teams.
This clearly shows that cons+pve skills+human co-ordination are still A LOT SUPERIOR to any heroes AI in the game.
Like I have said before, the biggest advantage heroes have over humans are that they are RELIABLE, they are always good in certain things (you dont have to stand in a desolated town to LFG for hours) and terrible in most others, but they suck in a predictable way. However, humans players are still a lot more efficient and powerful than heroes. Don't confuse reliability with efficiency.
Last edited by Daesu; Sep 30, 2010 at 04:34 AM // 04:34..
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Sep 30, 2010, 04:35 AM // 04:35
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#62
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WTB q8 15^50 Weapons!
Join Date: Nov 2006
Guild: アoo アugs アlan [ァアァ]
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Yarr, Heros shall burn! No for hero team!
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Sep 30, 2010, 05:14 AM // 05:14
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#63
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Desert Nomad
Join Date: Oct 2006
Location: Southern California
Guild: Charter Vanguard [CV]
Profession: Me/Rt
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I wish I remembered to put I wish we got a HoM reward in at least a monument thing but preferably the weapons being HoMable.
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Sep 30, 2010, 05:51 AM // 05:51
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#64
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Krytan Explorer
Join Date: Sep 2007
Location: Uhmmmm??
Guild: Limburgse Jagers [LJ]
Profession: N/
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Quote:
Originally Posted by Horace Slughorn
lol 7 heroes... cause this game is so hard!
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I will react on this.....
NO you wont... ye I want to....shut the..... Ye but.... NO NO NO
ok.. You know what I want.
Uhmmm o yea nice survey..
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Sep 30, 2010, 05:56 AM // 05:56
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#65
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Desert Nomad
Join Date: Jan 2009
Profession: N/
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In light that this was asking for feedback for WiK, for those players coming in later, or for those of us bringing multiple characters or accounts through later, it may be very difficult to find even a partner for Battle for Lion's Arch.
Anyways I made my submission, generally being greedy, asking for more content faster, and that the Oppressor skins are nice but I don't have room for more stuff that's essentially equivalent to what I already have, and that the green drop rate for WM greens was frustrating.
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Sep 30, 2010, 06:13 AM // 06:13
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#66
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Wilds Pathfinder
Join Date: Jul 2008
Location: Fissure of Woe
Guild: [LOD]/[GS]/[DL]/[LOD*]
Profession: N/P
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You shouldnt need a partner for BLA NM. It really wasn't that hard. BLA HM on the other hand has thus far required a partner, but that's purely for bragging rights.
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Sep 30, 2010, 06:25 AM // 06:25
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#67
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rattus rattus
Join Date: Jan 2006
Location: London, UK GMT±0 ±1hr DST
Guild: [GURU]GW [wiki]GW2
Profession: R/
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Quote:
Originally Posted by Life Bringing
You shouldnt need a partner for BLA NM. It really wasn't that hard. BLA HM on the other hand has thus far required a partner, but that's purely for bragging rights.
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Speak for yourself - some of us suck, you know
An awesome opportunity for customer feedback - and I can't wait for the feedback feedback!
Thanks, ANet
__________________
Si non confectus, non reficiat
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Sep 30, 2010, 07:20 AM // 07:20
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#68
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Lion's Arch Merchant
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7 heros YES YES YES.
Oh yeah the people that say that the 7 hero people are loners are just stupid.
I want 7 heros to try out new teambuilds.
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Sep 30, 2010, 08:18 AM // 08:18
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#69
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Frost Gate Guardian
Join Date: Mar 2010
Location: The Netherlands
Guild: Are We Friends [NLT]
Profession: E/
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Quote:
Originally Posted by Ranger Jaap
7 heros YES YES YES.
Oh yeah the people that say that the 7 hero people are loners are just stupid.
I want 7 heros to try out new teambuilds.
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yay for new teambuilds! I have a feeling that they will almost always consist of 3 necro's, 1 or 2 mesmers and the rest filled up with rits, ele or monks but who cares!
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Sep 30, 2010, 09:04 AM // 09:04
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#70
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Ascalonian Squire
Join Date: Apr 2010
Guild: Watchers of the Way
Profession: W/
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Full hero team sounds good, I honestly have no interest in making a team with random obnoxious strangers.
I know a small minority is against it, I just do not see why. The argument is that it will kill off "pugging" but surely those that like to pug will still do so and those that dislike it will have a decent option for a change. If I was one for making groups I think I would rather have someone that wants/likes to "pug" rather than someone that is doing it with me because they have no choice.
Everyone should rather look to the future, Guild Wars 2 will effectively kill "pugging" anyway, the sudden movement of players to Guild Wars 2 makes this a certainty. So why not plan ahead and create the option for full hero teams for the few that remain or still casually play, they will need it.
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Sep 30, 2010, 09:19 AM // 09:19
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#71
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Wilds Pathfinder
Join Date: Apr 2006
Location: @ Home
Guild: League Of Friends [LOF]
Profession: R/Mo
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Quote:
Originally Posted by ilr
...Technically they already did when Gee overhauled all the Henchmen. ...I mean really, what's the average solo power gamer going to do with 4 more heroes he couldn't already do with 3?
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Run better versions of the henchmen, NONE of whom have anything in the shape of insignia, or runes (including Vigor runes), and don't even have (say) 20/20 staff's or proper maxed weapons.
Heroes > henchmen hands down, it's not even about running retarded builds. It's about not having the henchies drop down dead at the first sight of Firestorm, and about customising the heroes to the mission/area you are doing instead of accepting generic henchies.
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Sep 30, 2010, 09:34 AM // 09:34
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#72
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Academy Page
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Would be nice to be possible "1 man" UW/DoA etc because cap on heroes was raised to 7.
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Sep 30, 2010, 09:48 AM // 09:48
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#73
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Wilds Pathfinder
Join Date: Apr 2006
Location: @ Home
Guild: League Of Friends [LOF]
Profession: R/Mo
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Quote:
Originally Posted by Emily Diehl
There shouldn't be a character limit for the box itself, but try to keep your thoughts as concise as you can. We're going to be reading them all, and there are already thousands to go through!
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OMG!! 3 Community Manager posts in 2 days.. The worlds ending, the worlds ending.. Or maybe (just maybe) they actually want to win that GDC CM award..
And yes I did enter my thoughts in the survey.
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Sep 30, 2010, 09:50 AM // 09:50
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#74
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Academy Page
Join Date: Aug 2008
Profession: E/
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First of all, I'm glad Anet still takes interest in what we think (I hope).
The only downside I see of the new content was the high difficulty of The Battle for Lions Arch, considering it can't be done with heroes & henchmen only. Sure, it's doable right now, when you can still find PUGs, but will be harder and harder in the future, while the content gets older.
When I did it on my first character, was pretty easy to get into a party. However, if I'd start now the WiK content, finding a party would be difficult, if not impossible, for the preliminary quests. Even finding a party for BLA is hard these days. Luckily, I'm in the right guild, but still...
I think that the possibility to take a full heroes party could easier the task, or even getting level 20 henchmen in Normal Mode (with improved AI?).
Considering the rewards at the end of WiK, I was happy with what I got, but I would be even happier if I could add the Oppressor weapons to my Hall of Monuments.
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Sep 30, 2010, 10:06 AM // 10:06
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#75
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Desert Nomad
Join Date: Oct 2005
Location: Holland
Guild: [GaMe]
Profession: Rt/
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i'm kinda bad at the game itself thanks to my handicaps (said this before) and thats 1 point why i like 7 heroes
as i said, i'm bad at the game, especially WiK, but that doesnt mean i dont like it
also i voted for the parts where they ask about whether we like or dont like such contents, with contents and stories and such (dont remember how the questions were)
and i voted for good of course, as i like more contents like WiK
i also put something about me liking 7 heroes for some reasons at the question about full hero teams
last part wasnt bad, as it's about the survey
anyway, i really like it (the survey) and this happened just before i lost all of my hope about full hero teams
meaning it came just in time for me
not only the full hero team made me happy, i also, as i said, like the questions about WiK, and hope they add full hero team, so i can do the next content with heroes some easier, and try to make nice builds myself, as i think discord gets boring :P
i just hope there will be a part of such content in maguuma jungle, i love that place
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Sep 30, 2010, 10:33 AM // 10:33
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#76
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Wilds Pathfinder
Join Date: Jan 2007
Guild: Real Rogue Clan
Profession: Rt/Mo
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Like most of the posts above I completed the survey..
Did say the Battle for Lions Arch can pose a problem if other pugs not available.../guildies ..
Just to reiterate the last post I made on 7 heros Regina jumped in and put an end to the speculation of having 7...lets see if it happens again
other than that did say the content was good and perhaps looking forward to the link to Cantha with ..yes another hero discussed there..that will make 27 in total we have
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Sep 30, 2010, 12:32 PM // 12:32
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#77
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Underworld Spelunker
Join Date: Nov 2006
Location: wikipedia.org/wiki/Vigo
Guild: Heraldos de la Llama Oscura [HLO]
Profession: E/
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7 heroes is very unlikely right now.
But remember it has not been completely discarded.
It's just that irght now it would be actually bad rather than good, considering the number of people that plays right now.
But when GW2 goes out, most of the people will move there, but people will be still buying the game, since being sold in Steam guarantees that (Games over 25 years old are actually still being sold in Steam, and still being bought!).
So, if they ever add 7 heroes, it should be around GW2's release.
I wrote that myself in the survey.
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Sep 30, 2010, 01:20 PM // 13:20
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#78
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Academy Page
Join Date: Aug 2008
Location: Florida, USA
Profession: R/E
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Quote:
Originally Posted by MArcSinus
yay for new teambuilds! I have a feeling that they will almost always consist of 3 necro's, 1 or 2 mesmers and the rest filled up with rits, ele or monks but who cares!
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Yup, I want to try creating different team builds. I never use PvX Wiki, and have never run Sabway or Discordway. I never run Spiritway in the sense of copying the PvX builds, and never take more than one Rit hero.
And yes, I do lots of HM.
My dream team:
Tahlkora (Smite/Heal)
Acolyte Jin (Volley/Daze)
Melonni (Reaper's Sweep Scythe)
Jora (Hundred Blades or Dragon Slash)
Hayda (Spear/Buff/Cautery Sig sometimes)
Gwen (Panic/Psychic Instability Interrupter)
Xandra (Prot/Heal)
I want to build synergies, try out weird ideas...
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Sep 30, 2010, 01:32 PM // 13:32
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#79
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Frost Gate Guardian
Join Date: Mar 2010
Location: The Netherlands
Guild: Are We Friends [NLT]
Profession: E/
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Quote:
Originally Posted by Sytherek
Yup, I want to try creating different team builds. I never use PvX Wiki, and have never run Sabway or Discordway. I never run Spiritway in the sense of copying the PvX builds, and never take more than one Rit hero.
And yes, I do lots of HM.
My dream team:
Tahlkora (Smite/Heal)
Acolyte Jin (Volley/Daze)
Melonni (Reaper's Sweep Scythe)
Jora (Hundred Blades or Dragon Slash)
Hayda (Spear/Buff/Cautery Sig sometimes)
Gwen (Panic/Psychic Instability Interrupter)
Xandra (Prot/Heal)
I want to build synergies, try out weird ideas...
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I agree, 7 heroes would allow us to be a lot more creative.
I can't wait to test a lot of cool, funny and unlikely combinations
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Sep 30, 2010, 01:39 PM // 13:39
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#80
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Krytan Explorer
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I like taking surveys for games in ongoing support. I hope we'll see some more in the future of GW1 & 2.
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